TRADE INFORMATION | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Standard Trade Values |
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Amusoballs |
1000 |
Important Secrets |
1200 |
Data Cube |
0 |
2 Headed Route |
21000 |
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Assorted Eyeball Tasties |
1100 |
Jeweled Xsiao Xingtay |
1300 |
Encounter Scanner |
19000 |
Circle Route |
22000 |
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Blue Ale |
1200 |
Livelong |
1400 |
Field Stunner |
20000 |
Cross Cloud Route |
17000 |
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Breakitdown Enzymes |
1300 |
Lovely Glortblorps |
1500 |
Flux Scan |
20000 |
Downspin Route |
15000 |
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Charm Babies |
1400 |
Mip Fur |
1300 |
Gas Slug |
800 |
Nga Seng Route |
19000 |
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Data Crystals |
1500 |
Nutripods |
1100 |
Guardian Transmitter |
0 |
Short Route |
20000 |
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Delightful Fungus Chews |
1000 |
Parasitic Pets |
1200 |
Leghk Battle Jumper |
19500 |
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Dreamgrids |
1400 |
Passion Pumps |
1300 |
Mineral Drone |
21000 |
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Firegems |
1000 |
Phase Inductors |
1400 |
Planetary Teleporter |
15000 |
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Fly High |
1100 |
Screech Harps |
1500 |
Psychic Probe |
20500 |
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Frywell Laser Cookers |
1200 |
Shimmer Cloth |
1000 |
Shield Nullifier |
21000 |
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Godmasks |
1000 |
Singing Beetles |
1200 |
System Scanner |
18000 |
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Grow Goo |
1400 |
Tandelouvian Happy Juice |
1000 |
T.V. Lifeform Shield |
20000 |
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Harmony Stones |
1500 |
Vaccinall |
1400 |
Uhl Weapon |
0 |
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Holovids |
1000 |
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Race information and trade suggestions partially compiled from http://starflight.choreo.home.att.net/
Possible Trade Values
When buying or selling a trade good, look at this chart to determine how far you can possibly haggle a price. As seen above, the condition of a planet's economy has absoluely no bearing on the price of specialty goods. To use this table, and if you are buying Amusoballs, the best possible price you can reach is 50% of 1000, or 500. When selling specialty goods, the best possible price would be 200% or 2000. Selling a desired specialty good will affect the starting offer for that particular good, but does not seem to modify the final price the alien is willing to sell it for. Unsellable Specialty Goods Buyers List
Sellers List
|
TRADE ROUTES |
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---|---|---|---|---|---|---|---|
TWO-HEADED ROUTE |
CIRCLE ROUTE |
||||||
35,69 | P2 | Tandelou Eshvara | Tandelouvian Happy Juice | 184,148 | P3 | Aeoruiiaeo | Mip Fur |
199,82 | P2 | Ch-Q-Tss-T | Shimmer Cloth (alternate) | 181,197 | P3 | Nathracch | Important Secrets |
125,95 | P1 | Teeelveee | Singing Beetles | 239,216 | P3 | Humna Humna | Data Crystals |
54,104 | P1 | Tarn | Screech Harps | 214,178 | P4 | Kher | Dreamgrids |
64,6 | P2 | Mbe | 184,148 | P3 | Aeoruiiaeo | ||
CROSS CLOUD ROUTE |
DOWNSPIN ROUTE |
||||||
131,7 | P4 | Nelsons | Charm Babies | 1,24 | P5 | Lieu Vadish | Delightful Fungus Chews |
161,53 | P1 | Djaboon | Amusoballs | 93,37 | P5 | Humna Humna | Data Crystals |
91,211 | P5 | Dweenle | Nutripods | 159,30 | P2 | G'Nunk | Phase Inductors |
7,151 | P1 | Humna Humna | Data Crystals | 216,45 | P3 | Humna Humna | (Final stop) |
214,178 | P4 | Kher/Arla | (Final Stop) | 237,41 | P2 | Humna Humna | (Alternate Final Stop) |
184,148 | P3 | Aeoruiiaeo | (Alternate Final Stop) | ||||
NGA SENG ROUTE |
SHORT ROUTE |
||||||
184,148 | P3 | Aeoruiiaeo | Mip Fur | 131,7 | P4 | Nelsons | Charm Babies |
201,105 | P4 | Nga-Seng-Kler | Blue Ale | 161,53 | P1 | Djaboon | Firegems |
203,106 | P3 | Nga-Seng-Diul | Grow Goo | 237,88 | P2 | Humna Humna | |
242,164 | P1 | Draffa Bastii |
ULTIMATE TRADE-ROUTE AND WALK-THROUGH | |||||||||
THIS ROUTE WILL HAVE YOU BUY AND SELL EVERY SPECIALTY ITEM IN THE GAME, HAVE YOU LOG JUST ABOUT EVERY COLONIZABLE PLANET, AQUIRE EVERY USEFUL ARTIFACT, AND VISIT EVERY USEFUL CONTINUUM FLUX. IF YOU FOLLOW THIS ROUTE, YOU SHOULD MEET EVERY RACE, AND GET ENOUGH MONEY TO COMPLETELY OUTFIT YOUR SHIP AND HAVE 1.5 MILLION S.P'S LEFT OVER WHEN YOUR DONE. THIS DOES NOT TAKE YOU THROUGH ALL THE QUESTS. |
|||||||||
#1 |
Colonizable |
34,71 |
P1 | (45,000) |
#51 |
Colonizable |
133,34 |
P4 | (45,000) |
#2 |
Colonizable |
2,76 |
P1 | (40,000) |
#52 |
134,21 - 153,51 |
|||
#3 |
Tandelou Eshvara |
35,69 |
P2 | Sell Lifeforms for Cash |
#53 |
153,53 -> 206,5 |
(and back) | ||
#4 |
" |
" |
" |
Buy Happy Juice |
#54 |
Djaboon |
161,53 |
P1 | Sell Charm Babies, Buy Amusoballs & Firegems |
#5 |
Starport |
35,73 |
P1 |
BUY ENGINES |
#55 |
G'Nunk |
159,30 |
P2 | 2N X 107W-Green Glass, Sell Data Crystals, Buy Phase Inducers |
#6 |
33,70 -> 70.82 |
#56 |
Colonizable |
159,30 |
P3 | (30,000) | |||
#7 |
69,82 -> 181,153 |
#57 |
153,53 - 206,5 |
||||||
#8 |
181,154 -> 215,171 |
#58 |
Colonizable |
207,37 |
P2 | (40,000) | |||
#9 |
Kher |
214,178 |
P4 |
Buy dreamgrids & psychic probe (must be between 11th and 20th) |
#59 |
Colonizable |
215,44 |
P2 | (40,000) |
#10 |
215,171 -> 181,154 |
#60 |
Colonizable |
216,45 |
P1 | (35,000) | |||
#11 |
AEORUIIAEO |
184,148 |
P3 |
Sell Dreamgrids, Buy Field Stunner |
#61 |
Humna Humna 3 |
216,45 |
P2 | Sell Phase Inducers, Buy Flux Scanner |
#12 |
Colonizable |
184,148 |
P4 |
(45,000) |
#62 |
Colonizable |
249,1 |
P1 | (50,000) |
#13 |
181,153 -> 69,82 |
#63 |
Colonizable |
241,36 |
P1 | (35,000) | |||
#14 |
71,82 -> 100,107 |
#64 |
Humna Humna 2 |
237,41 |
P2 | Sell Phase Inducers, Buy Amusoballs | |||
#15 |
Colonizable |
99,81 |
P2 |
(45,000) |
#65 |
Colonizable |
238,53 |
P2 | (40,000) |
#16 |
101,85 |
49S X 25E |
P1 |
Mineral drone |
#66 |
Colonizable |
199,82 |
P1 | (35,000) |
#17 |
Colonizable |
105,75 |
P5 |
(35,000) |
#67 |
Humna Humna 4 |
237,88 |
P2 | Sell Firegems, Buy Encounter Scanner |
#18 |
Colonizable |
" |
P6 |
(40,000) (LEGHK RUINS) |
#68 |
239,80 ->182,136 |
|||
#19 |
Colonizable |
107,64 |
P3 |
(35,000) |
#69 |
183,136 -> 182.152 |
|||
#20 |
Teelveee |
125,95 |
P1 |
Sell Tandelou Happy Juice |
#70 |
Aeruiiaeo |
184,148 |
P3 | Buy Mip Fur |
#21 |
" |
" |
" |
Buy Lifelong & Singing Beetles |
#71 |
173,164 -> 69,134 |
(and back) | ||
#22 |
Tarn |
54,104 |
P1 |
Sell Singing Bettles, Buy Screech Harps |
#72 |
Colonizable |
198,104 |
P2 | (45,000) |
#23 |
57,112 - 40,145 |
(and back) |
#73 |
Colonizable |
198,104 |
P3 | (30,000) | ||
#24 |
Colonizable |
35,105 |
P2 |
(35,000) |
#74 |
Colonizable |
200,108 |
P1 | (40,000) |
#25 |
2,120 -> 25,150 |
#75 |
Nga-Seng-Diul |
203,106 |
P3 | Buy Harmony Stones | |||
#26 |
25,151 - 4,155 |
#76 |
Nga-Seng-Kler |
201,105 |
P4 | Sell Mip Fur, Harmony Stones, Buy Blue Ale | |||
#27 |
Colonizable |
2,152 |
P2 |
(30,000) |
#77 |
Nga-Seng-Diul |
203,106 |
P3 | Sell Blue Ale, Buy Grow Goo |
#28 |
Humna Humna 6 |
7,151 |
P1 |
Sell Lifelong |
#78 |
Drafii Bastii |
242,164 |
P1 | Sell Grow Goo, Buy Planetary Teleporter(F3) |
#29 |
Dweenle 2 |
12,205 |
P3 |
Buy Nutripods |
#79 |
Colonizable |
181,197 |
P2 | (35,000) |
#30 |
Colonizable |
38,190 |
P2 |
(35,000) |
#80 |
Colonizable |
181,197 |
P5 | (35,000) |
#31 |
Colonizable |
51,194 |
P1 |
(45,000) |
#81 |
Natracch |
181,197 |
P3 | Sell Mipfur, Buy Important Secrets |
#32 |
Dweenle 1 |
54,195 |
P1 |
Buy Nutripods & Godmasks |
#82 |
Bemfblunk |
158,183 |
P2 | 31S X 39W |
#33 |
Dweenle 3 |
91,211 |
P5 |
Buy Nutripods |
#83 |
126,211 -> 99,197 |
|||
#34 |
Colonizable |
84,176 |
P4 |
(45,000) |
#84 |
Dweenle 3 |
91,211 |
P5 | Sell Amusoballs |
#35 |
Colonizable |
52,158 |
P2 |
(30,000) |
#85 |
98,197 -> 156,47 |
|||
#36 |
25,151 -> 4,155 |
#86 |
153,53 -> 206,5 |
||||||
#37 |
Humna Humna 6 |
7,151 |
P1 |
Sell Nutripids, Buy Data Crystals |
#87 |
196,2 -> 249,140 |
|||
#38 |
4,155 -> 25,151 |
#88 |
Humna Humna 7 |
239,216 |
P3 | Sell Important Secrets, Buy Data Crystals | |||
#39 |
25,150 -> 2,120 |
#89 |
Aeruiiaeo |
184,148 |
P3 | Sell Data Crystals | |||
#40 |
Tandelou Eshvey |
29,74 |
P1 |
Sell Godmasks, Buy System Scanner(F6) |
#90 |
181,153 -> 69,82 |
|||
#41 |
Starport |
35,73 |
P1 |
Buy class-5 shields & missiles |
#91 |
70,82 -> 33,70 |
|||
#42 |
Lieu Vandish |
1,24 |
P5 |
Buy Fungus Chews |
|
|
|
||
#43 |
Colonizable |
56,33 |
P1 |
(50,000) |
|
|
|
||
#44 |
MBE |
64,6 |
P2 |
Sell Screech Harps |
|
|
|
||
#45 |
93,24 - 29,64 |
(and back) |
|
|
|
||||
#46 |
Humna Humna 1 |
93,37 |
P5 |
Sell Lifelong, Buy Data Crystals |
|
|
|
||
#47 |
Colonizable |
106,14 |
P3 |
(30,000) |
|
|
|
||
#48 |
Nelsons |
131,7 |
P4 |
Buy Charm Babies |
|
|
|
||
#49 |
Colonizable |
132,6 |
P6 |
(35,000) Leghk Ruin Messages |
|
|
|
||
#50 |
Colonizable |
132,6 |
P5 |
(35,000) Nid Berries |
|
|
|
|
Aeoruiiaeo
"Floating . . drifting . . we pass one another . . . we exchange items . . . . out of the darkness . . . into the darkness . . . . it is all the same . . . . do not be deceived by form . . . ."
HOMEWORLD: 184, 148 p3
TECHNOLOGY LEVEL: Metal Age
POPULATION DENSITY: Moderate
ECONOMY: Stable
TRADING STYLE: Bargain A Little
CULTURAL ANALYSIS: A race of very tall, slender, hairless bipeds. They spend the greater part of thier time in a waking dream state with the use of Dreamgrids made by the Arla.
WILL SELL: Field Stunner, Mip Fur
WILL BUY: Dreamgrids*, Data Crystals, Black Acid Squirter, Glowing Spinner, Grey Anemone
The Aeoruiiaeo populate the third planet of System 184, 148. Their tech level is Metal Age and their economy is stable. They bargain only a little, so be careful not to try their patience lest you forfeit the trade. The Aeoruiiaeo sell the Field Stunner, but would probably want to be sold some Dreamgrids first. This Specialty Trade Item is highly valued by the Aeoruiiaeo.
Buy DATA CRYSTALS from HUMNA HUMNA (93, 37 p5; 7, 151 p1)
Sell DATA CRYSTALS to AEORUIIAEO
Buy DREAMGRIDS from ARLA (Third phase only)
Sell DREAMGRIDS to AEORUIIAEO
Buy MIP FUR from AEORUIIAEO
Sell MIP FUR to NATHRACCH
Ch-Q-Tss-T
"We are Ch-Q-Tss-T-Vrr of the Ch-Q-Tss-T-Xee. Stage 12 of the Ch-Q-Tss-T. We are specialized for communication. Welcome to our Ch-Ksa-T. You have come for trading. We now begin."
HOMEWORLD: 199, 82 p2
TECHNOLOGY LEVEL: Industrial
POPULATION DENSITY: Sparse
ECONOMY: Stable
TRADING STYLE: Bargain A Little
CULTURAL ANALYSIS: Amphibious creatures with extremely complex caste-oriented culture based on a many-staged lifecycle. Each metamorphic stage has a high degree of specialization.
WILL SELL: Shimmer Cloth
WILL BUY: Hive Plant, Funnel Tree, Wandering Chandelier
The CH-Q-TSS-T reside on the second planet of System 199, 182. Their tech level is industrial and their economy is level. They do not like to bargain a whole lot.
Chichifa
HOMEWORLD: 12, 158 p2
TECHNOLOGY LEVEL: Stone Age
POPULATION DENSITY: Very Dense
ECONOMY: Depressed
TRADING STYLE: No Trading
CULTURAL ANALYSIS: A race of highly prolific, small, furry creatures with long, upright ears and puffy tails. Extremely aggressive, they will swarm to any heat source and attack. Recommend caution.
Djaboon
"We Djaboon. Trade now."
HOMEWORLD: 161, 53 p1
TECHNOLOGY LEVEL: Stone Age
POPULATION DENSITY: Sparse
ECONOMY: Stable
TRADING STYLE: No Bartering
CULTURAL ANALYSIS: A race of six-legged, armored behemoths. Extremely unpredictable in all aspects of their behavior except for their great fondness of charm babies.
WILL SELL: Amusoballs, Firegems
WILL BUY: *Charm Babies, Hot Fungus
The Djaboon populate the first planet of System 161, 53. Their economy is level and their tech level is Stone Age. They do not bargain, so whatever price they give you is the one you must take. The Djaboon trade two Specialty Trade Items, buying up Charm Babies as fast as possible and selling Amusoballs for trade with the Dweenle. With a sparse population, you may have to explore the planet surface awhile before finding a trading post.
Beware of a possible G'Nunk patrol orbiting their planet. It is in a small nebula downspin of the cloud, and your shields will not function. The G'Nunk will attack even if you are G'nasch, so be ready to go on the offensive immediately.
Trade Recommendations:
Buy CHARM BABIES from NELSONS
Sell CHARM BABIES to DJABOON
Buy AMUSOBALLS from DJABOON
Sell AMUSOBALLS to DWEENLE
Buy FIREGEMS from DJABOON
Sell FIREGEMS to HUMNA HUMNA (237, 88 p2)
Drafii Bastii
"Draffa Bastii we. Welcome trading we with. Buy or sell just. Sell us you Planetary Teleporter device, sell you us Grow Goo if. Grow Goo get you Nga-Seng-Diul from. Get please."
HOMEWORLD: 242, 164 p1
TECHNOLOGY LEVEL: Industrial
POPULATION DENSITY: Moderate
ECONOMY: Depressed
TRADING STYLE: No Bartering
CULTURAL ANALYSIS: Asymmetrical nocturnal creatures of considerable intelligence. For unknown reasons they are extremely reticent to communicate with other races.
WILL SELL: Planetary Teleporter
WILL BUY: *Grow Goo, Crystal Sponge Plant, Psychic Blaster
The Draffa Bastii are an industrial race that inhabit the first planet of System 241, 164. Their economy is depressed, a great place for buying and a lousy place to sell. The Draffa Bastii sell Planetary Teleporters, but will most assuredly not make them available until you sell them Grow Goo.
Trade recommendations:
Buy HARMONY STONES from NGA-SENG-DIUL
Sell HARMONY STONES to NGA-SENG-KLER
Buy BLUE ALE from NGA-SENG-KLER
Sell BLUE ALE to NGA-SENG-DIUL
Buy GROW GOO from NGA-SENG-DIUL
Sell GROW GOO to DRAFFA BASTII
Dweenle
"Hello. We are dweenle. I suppose you've come to wipe us out. I guess that's better than just ignoring us like everyone else does. Perhaps you would like to do some trading first."
HOMEWORLDS: 54, 195 p1; 12, 205 p3; 91, 211 p5
TECHNOLOGY LEVEL: Spacefaring
POPULATION DENSITY: Dense
ECONOMY: Depressed
TRADING STYLE: Bargain A Little
CULTURAL ANALYSIS: Small, pallid, biped race. Perhaps the oldest surviving race in this sector. They have no personality or culture to speak of.
54, 195 p1
WILL SELL: Godmasks, Nutripods
WILL BUY: *Amusoballs, Breathing Cactus, Oily Spore Bush
12, 205 p3
WILL SELL: Nutripods
WILL BUY: *Amusoballs, Scaly Blue Hopper, Peacock Tree
91, 211 p5
WILL SELL: Nutripods
WILL BUY: *Amusoballs, Single Leaf, Wheel Snake, Purple Screecher
To say that the Dweenle are an annoyingly suicidally depressed race is a gross understatement. However, they are a valuable spacefaring race if for no other reason than that they sell Godmasks, a highly valued commodity on either of the Tandelou planets. When encountering Dweenle spacecraft, you probably should take a friendly posture, though they will try hard to convince you to be hostile. Dweenle captains may offer to trade crew members with your ship. Though capable, Dweenle crew members complain often. You will find Dweenle inhabiting the upspin and outward side of the Cloud on the first planet of System 54, 195 where the Godmasks are sold, the third planet of System 12, 205, and the fifth planet of System 91, 211. They only bargain a little, and their economy, like everything else related to Dweenle, is depressed.
Trade recommendations:
Buy AMUSOBALLS from HUMNA HUMNA (237, 41 p2)
Sell AMUSOBALLS to DWEENLE
Buy AMUSOBALLS from DJABOON
Sell AMUSOBALLS to DWEENLE
Buy GODMASKS from DWEENLE
Sell GODMASKS to TANDELOU ESHVEY or TANDELOU ESHVARA
Buy NUTRIPODS from DWEENLE
Sell NUTRIPODS to HUMNA HUMNA (7, 151 p1)
G'Nunk
"We are G'nunk, children of G'naen Sh'gar, Mother Hunter and Compassionate Killer. In coming here you have proven your survivability and that is no small thing. Welcome."
HOMEWORLD: 159, 30 p2
TECHNOLOGY LEVEL: Spacefaring
POPULATION DENSITY: Moderate
ECONOMY: Stable
TRADING STYLE: No Bartering
CULTURAL ANALYSIS: A coalition of various sentient species. Highly aggressive to all but other G'Nunk. Will trade only with other G'Nunk or G'Nasch.
WILL SELL: Phase Inductors
WILL BUY: Data Crystals, Brass Harpooner
The G'nunk are a hostile race of spacefaring aliens found mostly downspin of the Cloud. Their home planet of G'Aeresch is the second planet of System 159, 30. Their economy is level and they do not bargain.
Becoming friends with the G'nunk requires a ship and crew skilled in combat. You will need to engage and destroy approximately twenty G'nunk spacecraft before they will open communications with you. Whenever you enter G'nunk territory, you must have your shields up and your weapons armed
Always address the G'nunk in a hostile manner. Doing otherwise is considered a sign of weakness that will lead to immediate attack.
The G'nunk possess a powerful artifact called the Shield Nullifier. When the G'nunk become friendly, they will offer to exchange crew members with your ship. If you do so, you will get one of these artifacts that negates your enemy's shields.
Trade Recommendations:
Buy DATA CRYSTALS from HUMNA HUMNA (93, 37 p5; 7, 151 p1)
Sell DATA CRYSTALS to G'NUNK
Buy PHASE INDUCTORS from G'NUNK
Sell PHASE INDUCTORS to HUMNA HUMNA (237, 41 p2; 216, 45 p2)
Humna Humna
TECHNOLOGY LEVEL: Spacefaring
POPULATION DENSITY: [varies]
ECONOMY: [varies]
TRADING STYLE: Bargain A Lot
CULTURAL ANALYSIS: An exceptionally talented race of master traders and ambassadors. Known to be extremely fair and wise. (we also happen to be the creators of these trade bouys.)
HOMEWORLDS:
(7, 151, p1) "Ah, let us now being the trade bartering for the items which we would like to purchase and sell for means of profit resulting in happiness and well being."
ECONOMY: Inflated
WILL SELL: Data Crystals
WILL BUY: *Lifelong, Nutripods, Green Balloon
(93, 37, p5) "We are the important ambassadorial ambassadors and significant emissaries of the Humna Humna. Hello and welcome for the purposes of trading and exchange."
ECONOMY: Level
WILL SELL: Data Crystals
WILL BUY: *Lifelong, Delightful Fungus Chews, Stinging Cone, Vacuum Slug
(216, 45, p3) "The we us people are most happily please to do the trade bartering exchange of money and items."
ECONOMY: Depressed
WILL SELL: Flux Scan
WILL BUY: *Lifelong, Phase Inducers, Poison Glider, Running Fungus
(237, 41, p2) "Welcome greetings shopper buyers. We are the Humna Humna with the lowest least high prices. Perhaps we can sell you the person shoppers large quantities of the Amusoballs which could be sold to the Dweenle for great money profit."
ECONOMY: Level
WILL SELL: Amusoballs
WILL BUY: *Lifelong, Phase Inductors, Green Blob, Hill Rat, Rocket Melons
(237, 88, p2) "Welcome greeting. Perhaps you have brought us some Livelong from the Teeelveee, which we would certainly like if you had brought us some. Let us begin the trade barter exchange at this moment."
ECONOMY: Inflated
WILL SELL: Encounter Scan
WILL BUY: *Lifelong, Firegems, Parachute Spider, Red Puff-Wart
(202, 105, p1) "Welcome to the buying and selling of items objects at this location in this finest city town village of the Humna Humna. Perhaps you have brough to sell trade some Delightful Fungus Chews from the Lieu Vadish for our buying and subsequent consumption."
ECONOMY: Depressed
WILL SELL: (nothing)
WILL BUY: *Lifelong, Delightful Fungus Chews, Humanoid Hopper, Purple Screecher
(239, 216, p3) "Greetings and felicitations and also welcome. We us are the extraordinary Humna Humna. If the individuals which are most certainly yourselves have come to this place location for trade bartering exchange then so much for the better."
ECONOMY: Level
WILL SELL: Data Crystals
WILL BUY: *Lifelong, Important Secrets, Sandpit Stalk, Plant Bird
Lieu Vandish
"You have come to us as all must, sooner or later. You wish to learn our ways, and so we will first engage in the ritual of trading. Of course, you will wish to buy our beautiful Jeweled Xsiao Xingtay. It is simply a question of how many you can afford."
HOMEWORLD: 1, 24 p5
TECHNOLOGY LEVEL: Stone Age
POPULATION DENSITY: Sparse
ECONOMY: Depressed
TRADING STYLE: Bargain A Little
CULTURAL ANALYSIS: Supremely arrogant race of tall, broad-winged, furry scavengers. Appearance is all-important to the Lieu Vadish as they adorn themselves in elaborate fashion.
WILL SELL: Delightful Fungus Chews
WILL BUY: Running Fungus, Green Blob, Sticky Fruit
The Lieu Vadish dwell on the fifth planet of System 1, 24. Their tech level is Stone Age and their economy is depressed. They bargain a little and become impatient quickly if you try to push a trade too far. Other than low prices, the Lieu Vadish have little else to offer.
Trade Recommendations:
Buy DELIGHTFUL FUNGUS CHEWS from LIEU VADISH
Sell DELIGHTFUL FUNGUS CHEWS to HUMNA HUMNA (93, 37 p5; 202, 105 p1)
Mbe
"Ah well twee chirp whistle trading trading hmmmm. Change -- exchange. Ah, yes. Hmmmm. Well. Chirp chirp negotiate -- dance together. Well twee. Hmmm. A worthy art form in truth."
HOMEWORLD: 64, 6 p2
TECHNOLOGY LEVEL: Industrial
POPULATION DENSITY: Very Dense
ECONOMY: Inflated
TRADING STYLE: Bargain A Lot
CULTURAL ANALYSIS: A race of very colorful, feathered creatures, Mbe culture is extremely changeable and revolves around their art. Unfortunately, no other race seems capable of appreciating their aesthetic se.se
WILL SELL: (nothing)
WILL BUY: Screech Harps, Spinning Crab, Yellow Hugger
The Mbe inhabit the second planet of System 64, 6. An industrial race with an inflated economy, the Mbe love to bargain a lot. They will try hard to sell Passion Pumps, but no one else will buy them. However, the Mbe are quite fond of Screech Harps and will pay very well for them.
Trade Recommendations:
Buy SCREECH HARPS from TARN
Sell SCREECH HARPS to MBE
Nathracch
"We are the Nathracch, the magical mushrooms, masters of fungal prestidigitations. Do not attempt to cheat us in trade or you will be cursed three-fold by the Great Fungus himself."
HOMEWORLD: 181, 197 p3
TECHNOLOGY LEVEL: Metal Era
POPULATION DENSITY: Sparse
ECONOMY: Stable
TRADING STYLE: No Bartering
CULTURAL ANALYSIS: A race of fungoid creatures which vary widely in size and color. Nathracch maintain a strong belief in fungoid magic. This affects all aspects of their culture.
WILL SELL: Important Secrets
WILL BUY: Dreamgrids, Mip Fur, Brass Harpooner
The Nathrachch dwell on the third planet of System 181, 197. The economic level of this Metal Age culture is level. The Nathrachch do not bargain on prices.
Trade recommendations:
Buy DREAMGRIDS from KHER (second phase only)
Sell DREAMGRIDS to NATHRACCH
Buy MIP FUR from AEORUIIAEO
Sell MIP FUR to NATHRACCH
Nelsons
"Howdy. Good to see ya. We're the Nelsons. If yer lookin fer a whopper of a good deal we may just have in stock another Gas Slug. Just keep one of these around yer ship and you never need to worry about yer crew getting injured."
HOMEWORLD: 131, 7 p4
TECHNOLOGY LEVEL: Stone Age
POPULATION DENSITY: Moderate
ECONOMY: Depressed
TRADING STYLE: Bargain A Little
CULTURAL ANALYSIS: A simple, wholesome, family race. The Nelsons believe in hard work, and good, honest down home values.
WILL SELL: Gas Slug, Charm Babies
WILL BUY: Poison Glider
The Nelsons populate the fourth planet of System 131, 7. Their Stone Age culture has a depressed economy. The Nelsons will bargain with you, but only for a short time. The Nelsons sell two interesting commodities: Charm Babies and Gas Slugs. Charm Babies are highly demanded by the Djaboon which could make you a nice profit. Gas Slugs should be avoided, since the gas they emit gradually makes your crew less motivated to do anything.
Trade Recommendations:
Buy CHARM BABIES from NELSONS
Sell CHARM BABIES to DJABOON
Nga-Seng-Diul
"I-Us Nga-Seng-Diul. I-Us cannot traveling stars such as you-them for example. Unable to getting Blue Ale from Nga-Seng-Kler resultantly. I-Us having Shyneum for offering in return. You-Them please considering this."
HOMEWORLD: 203, 106 p3
TECHNOLOGY LEVEL: Metal Era
POPULATION DENSITY: Sparse
ECONOMY: Depressed
TRADING STYLE: Bargain A Lot
CULTURAL ANALYSIS: The Nga-Seng are a race of microscopic sentients that inhabit the bodies of non-sentients. The native host race is called the Diul.
WILL SELL: Grow Goo, Harmony Stones
WILL BUY: *Blue Ale, Pulsating Gummy, Sandpit Stalk
Nga-Seng-Diul inhabit the third planet of System 203, 106. The economy of this Metal Age culture is depressed. The Nga-Seng-Diul bargain a lot and Blue Ale is always in high demand. The Ale is available from the nearby Nga-Seng-Kler, who also happen to love Harmony Stones, the specialty trade item of the Diul. Traders can use this information and the closeness of the races to their profitable advantage.
Trade recommendations:
Buy HARMONY STONES from NGA-SENG-DIUL
Sell HARMONY STONES to NGA-SENG-KLER
Buy BLUE ALE from NGA-SENG-KLER
Sell BLUE ALE to NGA-SENG-DIUL
Buy GROW GOO from NGA-SENG-DIUL
Sell GROW GOO to DRAFFA BASTII
Nga-Seng-Kler
"I-Us Nga-Seng-Kler. I-Us desiring strongly Harmony Stones of the Nga-Seng-Diul. Harmony Stones extremely important to well being of I-Us. You-Them can making profits for example. Please considering this."
HOMEWORLD: 201, 105 p4
TECHNOLOGY LEVEL: Metal Era
POPULATION DENSITY: Moderate
ECONOMY: Depressed
TRADING STYLE: Bargain A Lot
CULTURAL ANALYSIS: The Nga-Seng are a race of microscopic sentients that inhabit the bodies of non-sentients. The native host race is called the Kler.
WILL SELL: Blue Ale
WILL BUY: *Harmony Stones, Mip Fur, Stinging Cone, Oily Spore Bush
Nga-Seng-Kler dwell on the fourth planet of System 201, 105. Their tech level is Metal Age and their economy is depressed. The Nga-Seng-Kler like to bargain a lot, especially for Harmony Stones. This highly valued specialty trade item can be purchased from the nearby Nga-Seng-Diul. In turn, the Kler sell Blue Ale which is highly regarded by the Diul. Given the close proximity of these two races, the crafty trader can quickly turn a large profit.
Trade recommendations:
Buy HARMONY STONES from NGA-SENG-DIUL
Sell HARMONY STONES to NGA-SENG-KLER
Buy BLUE ALE from NGA-SENG-KLER
Sell BLUE ALE to NGA-SENG-DIUL
Buy GROW GOO from NGA-SENG-DIUL
Sell GROW GOO to DRAFFA BASTII
Buy MIP FUR from AEORUIIAEO
Sell MIP FUR to NGA-SENG-KLER
Ng-Kher-Arla
"Arla: The Arla we are. To come to us during dominant phase of ours wise you are. The inferior sexes beware of. To buy or sell have you to here come?"
"Kher: Perhaps one would like to trade with one. This is acceptable."
HOMEWORLD: 214, 178 p4
CULTURAL ANALYSIS: Composite creatures that are three-sex hermaphrodites. Sexes cyclically alternate in dominance. Each sex has its own culture and personality. They do not trade with NG are dominant.
NG PHASE
TECHNOLOGY LEVEL: Spacefaring
POPULATION DENSITY: Dense
ECONOMY: Depressed
TRADING STYLE: No trading
KHER PHASE
TECHNOLOGY LEVEL: Spacefaring
POPULATION DENSITY: Dense
ECONOMY: Stable
TRADING STYLE: No Bartering
WILL SELL: Psychic Probe, Dreamgrids
WILL BUY: Data Crystals, Plant Bird, Fur Tree
ARLA PHASE
TECHNOLOGY LEVEL: Spacefaring
POPULATION DENSITY: Dense
ECONOMY: Inflated
TRADING STYLE: Bargain A Lot
WILL BUY: Data Crystals, Plant Bird, Fur Tree
The Ng-Kher-Arla are a unique species that metamorphose into one of three creatures every ten days. During the first ten days of the month, they are the aggressive Ng who shoot first and never ask questions. Wise starship captains avoid the Ng at all costs.
The Kher exist during the second ten days of the month and believe that everything in the universe is merely an illusion. The Kher are the only phase that will sell your ship the Psychic Probe. However, you must be careful with the Kher since they are unpredictable.
The Arla are the rational phase of the species, the only one from which you should attempt to gather information. The Arla have important knowledge of the Lowar and their study of Leghk technology. You will encounter the Arla during the last ten days of each month.
The Ng-Kher-Arla dwell on the fourth planet of System 214, 178. Their trading style and economy changes with their phases.
Trade Recommendations:
Buy DATA CRYSTALS from HUMNA HUMNA (93, 37 p5; 7, 151 p1)
Sell DATA CRYSTALS to KHER or ARLA
Buy DREAMGRIDS from KHER (second phase only)
Sell DREAMGRIDS to AEORUIIAEO
Tandelou Eshvara
"Welcome to the most perfect of places. We are the Tandelou Eshvara, makers of the rare Tandelouvian Happy Juice, and teachers of the One Truth."
HOMEWORLD: 35, 69 p2
TECHNOLOGY LEVEL: Spacefaring
POPULATION DENSITY: Moderate
ECONOMY: Inflated
TRADING STYLE: Bargain A Lot
CULTURAL ANALYSIS: A radial, tentacled lifeform. Relatively non-aggressive to all but the Eshvey. Extremely religious culture based on ceremony.
WILL SELL: Tandelovian Happy Juice
WILL BUY: *Godmasks, Electric Balloon, Sticky Fruit
The spacefaring Tandelou Eshvara occupy the second planet of System 35, 69. Their economy is inflated and they love to bargain.
The Tandelou are a friendly group of religious fanatics that highly value Godmasks. These items can be purchased from the Dweenle and sold to the Tandelou for a handsome profit. The Eshvara are also the producers of Tandelovian Happy Juice, a commodity in great demand by the Teeelveee.
The Eshvara are engaged in a civil war with their brethren, the Tandelou Eshvey. This war can be peacefully settled by finding and returning The Most Valuable Thing to either race.
Trade recommendations:
Buy GODMASKS from DWEENLE
Sell GODMASKS to TANDELOU ESHVEY or TANDELOU ESHVARA
Buy TANDELOVIAN HAPPY JUICE
Sell TANDELOVIAN HAPPY JUICE to TEEELVEEE
Tandelou Eshvey
"Welcome, disciples. We are the only tandelou, the tandelou Eshvey, teachers of the One Truth."
HOMEWORLD: 29, 74 p1
TECHNOLOGY LEVEL: Spacefaring
POPULATION DENSITY: Very Dense
ECONOMY: Inflated
TRADING STYLE: Bargain A Lot
CULTURAL ANALYSIS: A radial, tentacled lifeform. Relatively non-aggressive to all but the Eshvara. Extremely religious culture based on ceremony.
WILL SELL: System Scanner
WILL BUY: *Godmasks, Pop Berry Plant, Hot Fungus, Yellow Hugger
The Tandelou Eshvey dwell on the first planet of System 29, 74. This spacefaring group like to bargain a lot, but their prices are inflated. They respond kindly to friendly and obsequious aliens.
The Eshvey sell System Scanners, but only to traders who have sold them Godmasks. These masks are made and sold by the Dweenle
The Eshvey and Eshvara are presently at war over the loss of The Most Valuable Thing. The war will end as soon as this item is returned.
Trade recommendations:
Buy GODMASKS from DWEENLE
Sell GODMASKS to TANDELOU ESHVEY
Tarn
"Like many before you, you have come in search of an answer to the mystery. We will, of course tell you, the great secret after you proven your good intentions by buying all that we have to sell."
HOMEWORLD: 54, 104 p1
TECHNOLOGY LEVEL: Stone Age
POPULATION DENSITY: Sparse
ECONOMY: Inflated
TRADING STYLE: Bargain A Lot
CULTURAL ANALYSIS: A race of radially symmetrical creatures. Tarn do not eat or photosynthesize. Their only activity consists of sitting and listening to Teeelveean Singing Beetles.
WILL SELL: Screech Harps
WILL BUY: Singing Beetles, Green Blob
The Tarn inhabit the first planet of System 54, 104. The economy of this Stone Age planet is inflated, and the Tarn enjoy bargaining a good deal. The Tarn are always looking to buy Singing Beetles from passing traders and will pay well for them. In turn, they will sell Screech Harps for a good price which can be sold for profit to the Mbe.
Trade Recommendations:
Buy SINGING BEETLES from TEEELVEEE
Sell SINGING BEETLES to TARN
Buy SCREECH HARPS from TARN
Sell SCREECH HARPS to MBE
Teeelveee
"We are the Teeelveee. We will play this game of buy and sell. It is a good game, though we know many that are better. How shall we begin?"
HOMEWORLD: 125, 95 p1
TECHNOLOGY LEVEL: Stone Age
POPULATION DENSITY: Very Dense
ECONOMY: Stable
TRADING STYLE: No Bartering
CULTURAL ANALYSIS: A race of small, many-limbed arboreal creatures. They have an exaggerated sense of humor and seem interested only in jokes and games. Note: our primary source of Livelong.
WILL SELL: Livelong, Singing Beetles
WILL BUY: *Tandelovian Happy Juice, Shimmer Cloth, Eight-legged Rhino
The Teeelveee dwell on the first planet of System 125, 95, inside the Cloud Nebula. Since humans are adversely affected by the Cloud, your ship should only remain on the planet for a short while if your crew includes humans.
The Teeelveee are a stone age species with a level economy. They are very fond of Tandelovian Happy Juice, a specialty trade item sold by the Tandelou Eshvara. The Teeelveee sell Livelong and Singing Beetles, two popular items among other traders in the galaxy.
Trade recommendations:
Buy TANDELOVIAN HAPPY JUICE from TANDELOU ESHVEY or TANDELOU ESHVARA
Sell TANDELOVIAN HAPPY JUICE to TEEELVEEE
Buy LIVELONG
Sell LIVELONG to HUMNA HUMNA
Xxr
HOMEWORLD: 214, 149 p1
TECHNOLOGY LEVEL: Metal Era
POPULATION DENSITY: Sparse
ECONOMY: Depressed
TRADING STYLE: No Trading
CULTURAL ANALYSIS: A race of extremely large, silicon-based tripeds. Constant aggressive displays are an important part of Xxr culture. Trading potential--none.
Game Design Ideas SF1 Universe Starmaps (corrected) Artifacts Locations Beat Game Steps Miscellaneous Trade Routes Continuum Fluxes Colonizable Planets Ships/Combat Analysis Lifeforms Alien Comms Screenshots